To everyone reading, especially those who think that video games have nothing to offer to art, beauty, or humanity, I wish to tell you one lesson that video games have instructed me in:
Video games taught me to never give up.
|And you could a fill a parent's basement with their tears.|
These old games, like Ninja Gaiden, Ghosts and Goblins, and Contra (oh, HEAVENS, Contra) are punishingly difficult in a way that few people, gamer and non-gamer alike, can imagine.
A new series of games that mirrors those retro games of old, both in aesthetic sensibility and in difficulty, is the giddily energetic, blissfully composed, strikingly minimalist Bit.Trip series. Like the retro games to which they are a love-letter, the Bit.Trip series is very difficult, with the level of hand-eye coordination required to play proceeding steadily from intense to unbelievable, as it climbs the ladder toward Cthulhu-level MADNESS.